Myths of the Cherokee · 154 of 220
Myth 97a
ORIGIN OF THE YONTOÑWISAS DANCE Two Seneca women who were sisters, with the baby boy of the older one, were in a sugar grove near their home when a war party of Cherokee came upon them and carried them off.
When the people of the town learned what had happened, they decided not to go after the enemy for fear they would kill the women, so their made no pursuit.
The Cherokee carried the women with them until they were within one day of the Cherokee towns.
The elder sister learned this and made up her mind to try to escape.
She had a knife without a handle hidden under her belt, and that night when all lay down to sleep by the fire she kept awake.
When they were sleeping soundly, she looked around.
She and her sister were tied together, and on each side of them was a Cherokee with the end of the rope under his body on the ground.
Taking out her knife, she cut the rope without waking the men, and then rousing her sister quietly she whispered to her to come.
They were going to leave the little boy, but he started to cry, so she said, “Let us die together,” and took him up on her back, and the two women hurried away.
In a little while they heard an alarm behind them, and knew that their escape was discovered, and then they saw the blazing pine knots waving through the trees where the Cherokee were coming on looking for them.
The women knew the Cherokee would hunt for them toward the north, along the trail to the Seneca country, so they made a circuit and went around to the south until they came in sight of a fire and saw a man sitting by a tree, shaking a rattle and singing in a low voice.
They found they had come directly back to the enemy’s camp, so the older sister said, “This will never do; we must try again.
Let us go straight ahead to that big tree in front, and from that straight on to the next, and the next.” In this way they kept on a straight course until morning.
When the sun came up, they took another direction toward home, and at night they rested in the woods.
They traveled all the next day, and at night rested again.
In the night a voice spoke to the younger woman, “Is that where you are resting?” and she answered, “Yes.” The voice said again, “Keep on, and you will come out at the spot where you were captured.
No harm will come to you.
To-morrow you will find food.” She roused her sister and told her what the voice had said.
In the morning they went on and at noon found a buck freshly killed.
Near by they found a log on fire, so they roasted some of the meat, had a good meal, and carried away afterwards as much of the meat as they could.
They kept on, camping every night, and when the meat was nearly gone they saved the rest for the little boy.
At last one night the voice spoke again to the younger sister and said, “You are on the right road, and to-morrow you will be on the border of the Seneca country.
You will find food.
That is all.” In the morning she told her older sister.
They started on again and walked until about noon, when they came to a patch of wild potatoes.
They dug and found plenty, and as they looked around they saw smoke where there had been a camp fire.
They gathered wood, made up the fire, and roasted the potatoes.
Then they ate as many as they wanted and carried the rest with them.
They traveled on until the potatoes were almost gone.
Then at night the voice came again to the younger woman, saying: “At noon tomorrow you will reach your home, and the first person you will meet will be your uncle.
§ Ask Guru about this passage →Themes
◆Divine Providencetheology
Pronoia — the doctrine that the divine actively orders the unfolding of the cosmos and human affairs toward intelligible ends, against pure chance or blind necessity.
The narrative is centrally driven by a supernatural force that actively intervenes to guide the women, provide food (buck and potatoes), and ensure their safe return home.
All passages →◆Living Godtheology
The divine conceived as active, present, and dynamic—not an abstract principle but a personal responsive reality.
The divine presence is portrayed as a dynamic, responsive entity that communicates directly with the protagonists and reacts to their journey in real-time.
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