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Myths of the Cherokee · 76 of 220

Myth 50a

THE UKTENA AND THE ULÛÑSÛ′TĬ Long ago— hĭlahi′yu —when the Sun became angry at the people on earth and sent a sickness to destroy them, the Little Men changed a man into a monster snake, which they called Uktena, “The Keen-eyed,” and sent him to kill her. He failed to do the work, and the Rattlesnake had to be sent instead, which made the Uktena so jealous and angry that the people were afraid of him and had him taken up to Gălûñ′lătĭ, to stay with the other dangerous things. 1 He left others behind him, though, nearly as large and dangerous as himself, and they hide now in deep pools in the river and about lonely passes in the high mountains, the places which the Cherokee call “Where the Uktena stays.” Those who know say that the Uktena is a great snake, as large around as a tree trunk, with horns on its head, and a bright, blazing crest like a diamond upon its forehead, and scales glittering like sparks of fire. It has rings or spots of color along its whole length, and can not be wounded except by shooting in the seventh spot from the head, because under this spot are its heart and its life. The blazing diamond is called Ulûñsû′tĭ , “Transparent,” and he who can win it may become the greatest wonder worker of the tribe, but it is worth a man’s life to attempt it, for whoever is seen by the Uktena is so dazed by the bright light that he runs toward the snake instead of trying to escape. Even to see the Uktena asleep is death, not to the hunter himself, but to his family . Of all the daring warriors who have started out in search of the Ulûñsû′tĭ only Âgăn-uni′tsĭ ever came back successful. 2 The East Cherokee still keep the one which he brought. It is like a large transparent crystal, nearly the shape of a cartridge bullet, with a blood-red streak running through the center from top to bottom. The owner keeps it wrapped in a whole deerskin, inside an earthen jar hidden away in a secret cave in the mountains. Every seven days he feeds it with the blood of small game, rubbing the blood all over the crystal as soon as the animal has been killed. Twice a year it must have the blood of a deer or some other large animal. Should he forget to feed it at the proper time it would come out from its cave at night in a shape of fire and fly through the air to slake its thirst with the lifeblood of the conjurer or some one of his people. He may save himself from this danger by telling it, when he puts it away, that he will not need it again for a long time. It will then go quietly to sleep and feel no hunger until it is again brought out to be consulted. Then it must be fed again with blood before it is used. No white man must ever see it and no person but the owner will venture near it for fear of sudden death. Even the conjurer who keeps it is afraid of it, and changes its hiding place every once in a while so that it can not learn the way out. When he dies it will be buried with him. Otherwise it will come out of its cave, like a blazing star, to search for his grave, night after night for seven years, when, if still not able to find him, it will go back to sleep forever where he has placed it. Whoever owns the Ulûñsû′tĭ is sure of success in hunting, love, rain-making, and every other business, but its great use is in life prophecy.
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Themes
Animismcosmology

The doctrine and worldview that natural phenomena, places, and objects possess inherent spirit, soul, or personality — and that the cosmos is populated by countless local, plural, embodied divine agents: kami in mountain and tree, sidhe in cairn and well, landwights in field and stone, nymphs in spring and grove, haltija in forest and lake, lares and penates in household and threshold, Iamblichean daemons in element and place. Distinct from monotheism (single transcendent God), pantheism (one underlying substance), and emanation_hierarchy (cascading single source); animism's signature is the plurality, locality, and embodied-in-landscape character of the divine.

The passage is a quintessential example of animism, depicting a cosmos populated by distinct spiritual agents like the Uktena and Ulûñsû′tĭ that inhabit specific landscapes (rivers, mountains) and possess agency, personality, and demands.

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Numerical Mysticismtheology

Numbers, proportions, and mathematical relationships as the underlying structure of divine reality.

The Uktena can only be wounded by shooting the 'seventh spot' from the head, and the crystal must be fed every 'seven days' and for 'seven years,' indicating a mystical significance to the number seven.

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Ritual Puritypraxis

The maintenance of a state of cleanliness—physical, moral, or spiritual—required for encounter with the divine.

The strict prohibition that 'no white man must ever see it' and the fear of sudden death for those who venture near suggest a state of ritual exclusivity or purity required to interact with the sacred object.

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Shapeshifting Transformationtheology

Form-mutability as a constitutional property of divine and preternatural beings — gods, heroes, spirits, and their human practitioners possessing inherent capacity to alter form across human, animal, plant, or elemental states. Loki and Odin's transformations in Norse, Math's pigs and Blodeuwedd's owl-shape and Pwyll's exchange with Arawn in the Mabinogion, the Greek Proteus, the Indian dasavatara, Vainamoinen's bird-flight in the Kalevala, Ovid's metamorphoses, the shamanic and witch's capacity for ritual form-change. Distinct from anthropomorphism (divine taking specific human form, single embodiment) in that anthropomorphism establishes a stable form whereas this concept establishes form's plurality and instability.

The text explicitly describes the Little Men changing a man into a monster snake (Uktena) and the crystal Ulûñsû′tĭ emerging from its cave in the 'shape of fire' to hunt for blood.

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Word Power Incantationpraxis

The doctrine and practice that spoken or sung word carries causal-magical force — that uttering names, formulas, songs, or incantations alters reality directly rather than merely communicating about it. Vainamoinen's runo-songs that move mountains and command iron, Norse galdr, Vedic mantra, Shinto kotodama, the magician's barbarous names in the Greek Magical Papyri, Iamblichean arcane signatures and inexplicable symbols, biblical creation-by-word. Distinct from sacred_names (the ontological power of names themselves) and prayer (address to the divine); word_power_incantation is the magical-causal efficacy of the spoken word as such.

The text implies the power of spoken words when the owner must 'tell' the crystal to sleep or wake it, suggesting that specific utterances control the entity's state.

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